Deafening Crack | |||
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Details | |||
User | Phoebe | Version | 2.4 |
Stats | |||
Damage | 5 | Type | Physical |
Cost | 10 | Speed | 7 |
D/C | 0.5 | Range | Dual |
Hit% | 100% | Proc% | 100% |
Use | |||
Effect | Hit Rate Decrease by 20% for 4 turns | ||
Description | None |
Strategy[]
Strengths[]
- Hits always given that Phoebe has no accuracy decreasing debuffs
- Increases your characters chance to survive and probably makes opponents use cheaper and less damaging moves in fear of missing the more expensive moves, however this should normally be used only as a last ditch move
- Low energy cost let's you recover energy while you use this move
Weaknesses[]
- Does only minimal damage
- The effects don't add, they multiply so 3 deafening cracks in a row does not mean a 40% hit rate (for a 100% hit move, being 51.2% instead)
Known Bugs[]
None