Hallucinogenic Incense | |||
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Details | |||
User | Margo Curie | Version | 2.4 |
Stats | |||
Damage | 0 | Type | Light |
Cost | 70 | Speed | 2 |
D/C | 0 | Range | Dual |
Hit% | 90% | Proc% | 100% |
Use | |||
Effect | Causes the enemy to act randomly for 2 turns. (They won't switch or intercept.) | ||
Description | None |
Strategy[]
Strengths[]
- 100% Proc rate
- Can cast close and far
- Enables Margo to safely switch out during the next turn.
Weaknesses[]
- Can miss (90% hit rate)
- Very expensive
- Slow, usually Margo will get hurt before the move is hit.
- No damage
- Usually leaves Margo in an energy hole for the next turn, even after changing range.
Known Bugs[]
None