Characters have different starting health levels. Characters not in combat replenish 1 HP per turn.
Health (HP, or Hit Points) is an essential part of Kongai. With HP, it is beneficial in a match as even a little HP can decisive in victory or defeat. Due to this, character's HP can be decreased by damage. Each character has a unique amount of HP during battle.
Health Replenishment[]
- When benched, inactive characters regain 1 HP after every combat phase.
- The buff, Heal, can restore a certain finite amount of health and are listed below.
Health Diminishment[]
If a character’s health ever reaches 0, he/she can no longer be used for the remainder of the game.
List of Factors affecting Health[]
- Damage (-)
- Heal buff (+)
- Poison debuff (-)
- Bleed debuff (-)
- Burn debuff (-)
- Drain Life debuff (+)